Ridaro Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a violet cloak and cross-gartered white stockings, and sports empty pouches on her belt. Her black hair, when down, is lengthy. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Performer arts, while her father instructed her in etiquette, music and courtly manner. A freak accident while working with her Bookbinder mother left her crippled. She has been saving her money to try and buy her sister's freedom.
Motivation: She has money and likes to spend it; and her relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Addict, Disease. Bonds: Rich, Family. Occupation: Performer
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 1 Half-Plate.
Sun Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a brown top hat and brown clothes, and sports empty pouches on her belt. She keeps her beige fur in a pixie cut. She wears round tiny glasses practically rammed into her face.
Personality: Overbrimming with self-confidence, Sun isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She feeds upon the attention of others.
History: Sun was raised in a hard working conservative environment. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is unsatisfied with her job.
Ideals: Impeccable. Bonds: Attractive, Job, Adventurer. Occupation: Scribe
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 6 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 gp.
Shax Charisma, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her white hair is greasy and uncared for. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a pair of adventurers, Shax grew up listening to her mother's many stories. Through the years after Shax was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Shax's mother didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.
Motivation: Wants to open a new tavern; and to reunite with her old friends
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Performer
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 5 (-3) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Red spinel (140 gp).
Ogg Kinsley, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his longsword, he is not a threatening figure. His hair is short and auburn. His eyes, though not visible through his cowl, are green.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.
Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the south
Ideals: Disciplined, Entrepeneur. Bonds: Military, Slave. Occupation: Shoemaker
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 5 (-3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 4000 cp.
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