Kassoon
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NPC Generator

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Advanced [show]


Abad Sly, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he very much looks the part of a Bookbinder. He wears his black hair up. His eyes are likewise gold.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a ruthless business man, a trait he acquired from his father.

History: Abad was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Bookbinder soon after.

Motivation: Retire the richest man in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Addict. Bonds: Job, Attractive. Occupation: Bookbinder

Voice: Loud with bravado

Attributes [hide]

Abad Sly, Male Tiefling Commoner 1
Medium (5'9") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)13 (+1) 18 (+4)9 (-1)
Skills Athletics +3, Nature +3
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3

Possessions: 700 sp.


Social Check DCs


Seven In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in a clean brown cloak covering his clean studded leather. He keeps his beige fur in a pixie cut. His copper eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.

History: Seven hails from a village terrorized by orcs. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: Many orcs want him driven away; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Attractive. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Seven In Shadow, Male Tabaxi Aristocrat 1
Medium (6'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)15 (+2) 6 (-2)9 (-1)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 700 sp. Bloodstone (20 gp).


Social Check DCs


Cask Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears tight fighting clothing, which leaves very little to the imagination. She has a penchant for wearing a ring with an oversized topaz on her left hand. She has red fur. Her yellow eyes are passionate and lively.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village she learned the ways of the warrior from her father. Her father was a soldier and died while she was still young. Cask was left her father's suit of armor and trained in its use and care. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting. Bonds: Rich, Military, Enemies, Adventurer. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Cask Of Claws, Female Tabaxi Barbarian 1
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 6 (-2)8 (-1) 13 (+1)16 (+3)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5

Possessions: 40 gp.


Social Check DCs


Mardnab Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears a simple tan robe with pastel stripes complete with hood. She has a long silver ponytail with little hanging trinkets. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Mardnab was born in the east. At a young age she loved to build and create. Her homeland was ravaged by war and she spent much of her life rebuilding it. After a long history of fighting, Mardnab and her spouse have recently divorced.

Motivation: Seeks redemption; and she is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Antagonistic, Insane, PTSD. Bonds: Criminal record. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Mardnab Sympony, Female Gnome Fighter 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)14 (+2) 10 (+0)6 (-2)
Skills Deception +0, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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