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Advanced [show]


Azgrom Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many blue ritualistic tattoos. He usually wears his black robe and has his trident always slung over his shoulder. His auburn hair is greasy and uncared for. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is a Lycanthrope in disguise. His family was turned out during the war. He and his family wandered north to less war torn lands. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Flaws: Ugly, PTSD. Bonds: Guardian, Enemies, Adventurer. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Azgrom Gyula, Male Half-Orc Ranger 1
Medium (6'6") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 4 (-3)9 (-1) 5 (-3)10 (+0)
Skills History +1, Investigation +1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 150 gp. Iolite (50 gp).


Social Check DCs


Shedinn Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. He wears a colorful flower in his green crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Shedinn took refuge in the large cave and found the beat up trident and armor he uses now. He has drifted from career to career and currently works as a Barrister.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Job, Nature. Occupation: Barrister

Voice: Speaks through clenched teeth

Attributes [hide]

Shedinn Xephyrbahnor, Male Dragonborn Rogue 2
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)8 (-1) 16 (+3)18 (+4)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5

Possessions: 360 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Eiravel Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. He keeps his chestnut hair in a pixie cut. His brown eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Eiravel enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Eiravel studied abroad. Brilliant and gifted he never wanted to apply himself. Now he works as a painting tutor during his time off.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Gifted, Logical, Artistic, Athletic. Flaws: Hedonist. Bonds: Attractive. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Eiravel Wasanthi, Male Elf Ranger 1
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 5 (-3)11 (+0) 8 (-1)14 (+2)
Skills Persuasion +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. Malachite (12 gp).


Social Check DCs


Ugarth Blackwood, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is heavily combed to the right. His brown eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered east to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure.

Flaws: Mundane, PTSD. Bonds: Rich, Job, Religious. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Ugarth Blackwood, Male Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)6 (-2) 11 (+0)6 (-2)
Skills Animal Handling +2, Nature +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp.


Social Check DCs

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