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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Koeth Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears violet leather gloves, a violet jacket, and tight pants. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Koeth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Koeth decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Job, Criminal record. Occupation: Sailor

Voice: French accent

Attributes [hide]

Koeth Coulson, Male Half-Elf Expert 1
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 9 (-1)13 (+1) 6 (-2)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 8
Languages Common, Elven, Auran
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Antrara Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black tunic with blue highlights, and long brown pants that bunch up around her shoes. She carries with her a set of flails, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has no crest. Her eyes are gold and catlike.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Around other people she will do her best to conceal her emotions and appear jolly.

History: She is the product a well kept family trust fund and as such has never really known need. She was taken from her home at a very young age. She struck the Stableman job and began her own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Rich, Slave. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Antrara Imbixtellrhyst, Female Dragonborn Druid 2
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)8 (-1) 11 (+0)14 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 190 gp.


Social Check DCs


Windy Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a brown deerstalker hat and brown clothes, and is pretty ugly. Her red fur is thinning but still full. She wears large thick round spectacles.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She would rather hide behind her crafts than deal with other people.

History: Born in the east to a Sellsword, Windy learned a great deal about her mother's area of expertise. She went to a religious school and was inspired by the priests there in charitable deeds. She became a Sellsword soon after.

Motivation: Wants to open a new tavern; and she has a rivalry with the church that dominates her actions

Ideals: Artistic. Flaws: Ugly, Racist, Shy. Bonds: Job, Religious. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Windy Timber, Female Tabaxi Paladin 1
Medium (4'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)5 (-3) 13 (+1)11 (+0)
Skills Investigation -1, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 gp.


Social Check DCs


Anne Rodney, Female Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears a brown collared shirt and white skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She wears a colorful flower in her red hair. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: Anne is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. As a young adult she joined a group advocating for an improvement in Human conditions. She moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Tiefling people; and tiefling compassion

Ideals: Extrovert, Artistic. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Unemployed

Voice: Relaxed voice

Attributes [hide]

Anne Rodney, Female Human Commoner 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 7
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)5 (-3) 9 (-1)7 (-2) 13 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged -1 / 1d4-3, Grapple -3

Possessions: 160 gp.


Social Check DCs

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