Lorilla Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: She is renowned for her bright blue dresses and hats. She carries a battered halberd and tarnished axe as well. With bright brown hair. She is very pretty but has cold, dead eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is skeptical of what others tell her and is slow to trust.
History: The child of eastern immigrants she idolized her mother. After coming to the age of reason, Lorilla took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Fighting, Gifted. Flaws: Depressed, Shy. Bonds: Attractive, Immigrant. Occupation: Architect
Voice: Speaks in third person
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 7 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 180 gp.
Baggi Wallace, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a custom-built plate barding that's adorned with black lining and desert motifs. She wears a colorful flower in her white hair. She wears a mask on her face.
Personality: Baggi is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miner. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and she wants to meet her childhood hero
Ideals: Extrovert, Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Miner
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 4 (-3) | 3 (-4) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 110 gp. Hematite (12 gp).
Nora Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, brown, dusty cloak. She carries a battered lance and tarnished hammer as well. She sports golden long hair. She has several tiny topaz earrings on each ear.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Nora was born the youngest of three triplets. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Wants to work out more often; and she's looking for her big break
Ideals: Fighting, Gifted, Athletic. Bonds: Rich, Adventurer, Family. Occupation: Shepherd
Voice: Uses sign language
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 7 (-2) | 3 (-4) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 100 gp. 1 Half-Plate.
Taklinn Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears professional attire and is in decent physical shape. His auburn hair and beard is wavy and long. His brown eyes dart from person to person to random spaces in the air.
Personality: He is fixated on the number 37. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He is untrained/undisciplined, which makes him dangerous.
Motivation: To reunite with his old friends.
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Military, Adventurer. Occupation: Barber
Voice: Raspy
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 800 sp.
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