Olgoth Stratford, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a white shirt with thin brown vertical stripes and green pants. He has a penchant for wearing a ring with an oversized topaz on his right hand. His long brown hair is drawn into a two foot long braid. His fierce blue eyes like to dwell on things.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Revenge.
Ideals: Optimist. Flaws: Disease. Bonds: Rich, Enemies, Immigrant. Occupation: Painter
Voice: American accent
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 6 (-2) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 2000 sp. 1 Disguise kit.
Arha Leighton, Female Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a black shirt with thin brown vertical stripes and pastel pants. She sports a flattop hair cut. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is used to getting what she wants. In part because she is a meticulous planner.
History: She served in the navy to pay for her family's outstanding loans. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants nothing more than to rejoin the army; and she has passion for adventuring and risk
Ideals: Professionalism. Bonds: Attractive, Adventurer, Military. Occupation: Banker
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1 Simple lock.
Alice Waite, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears yellow trousers with black and grey striped suspenders. She wears various colorful collared shirts. Beneath her clothing is a huge mess of scar tissue. Her hair, while still mostly blonde, has prominent grey streaks. Her face is scarred and worn.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is obsessed with finding treasure.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Money/treasure; and she is currently in port desperately looking for someone to get her out
Ideals: Gifted. Flaws: Ugly. Bonds: Slave, Adventurer, Rich. Occupation: Weaver
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 150 gp. Tiger eye turquoise (6 gp). 1 Banded mail.
Tordek Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a brown tunic with blue highlights, and long tan pants that bunch up around his shoes. His brown hair is drawn into a tight pony tail with a skull scrunchie. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants revenge against dire rats; and someone believes him a fraud
Ideals: Gifted. Flaws: Addict. Bonds: Enemies, Criminal record, Religious. Occupation: Bounty Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!


