Beast Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His top hat is riddled with cuts and holes. His copper eyes are slightly larger than normal.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Disciplined. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Mortician
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp.
Ivellios Horineth, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He wears his silver hair down. His green eyes peer out from beneath his top tan hat.
Personality: He is fixated on the number 19. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Further he is a bit of a stoner and is frequently out of it.
History: His parents moved while he was still in utero so he is the first generation to be born here. While studying, he fell in love. They married and had a son. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Insane, Addict. Bonds: Immigrant, In love. Occupation: Fisher
Voice: Russian accent
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 1)
Armor Class 7
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 7 (-2) | 13 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
Possessions: 3000 cp.
Erdan Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His top hat is riddled with cuts and holes. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Family, Slave. Occupation: Gardener
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.
Mardnab Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears tattered old clothes. Her brown hair is slicked back into a classic pompadour. She wears a mask on her face.
Personality: Mardnab is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Mardnab was born the youngest of three triplets. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she desires power and/or immortality
Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Adventurer, Family. Occupation: Knight
Voice: Jittery and nervous
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 7 (-2) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. 1 Masterwork Musical instrument.
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