Pallabar Leffery, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'6" has a big stupid grin on his face most of the time. He wears bulky blue painted plate armor. His silver hair is still thick. His fierce gray eyes like to dwell on things.
Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Pallabar was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Pallabar was left his father's suit of armor and trained in its use and care. Some 7 years later his spouse died after the birth of his son. Heartbroken, Pallabar never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: To unite with his brother; and an old rival family wants him found
Flaws: Antagonistic. Bonds: Job, Military, In love, Family. Occupation: Soapmaker
Voice: German accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 14 (+2) | 6 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1400 sp.
Ulblyn Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with red lining and desert motifs. He sports a flattop hair cut. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Ulblyn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Criminal record, Poor. Occupation: Gardener
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
Morana Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She is portly but not overly obese. She wears a colorful flower in her golden hair. Her green eyes dart from person to person.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born in the west. After coming to the age of reason, Morana took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Joker, Logical, Gifted. Bonds: Attractive, Immigrant. Occupation: Barrister
Voice: Australian accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 7 (-2) | 8 (-1) | 3 (-4) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 1 Masterwork Common Melee.
Rieta Dodge, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her black hair is singed and shortened. She wears crescent spectacles with a black brim.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic, Opinionated, Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Map Maker
Voice: Mousy voice
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 7 (-2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp.
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