Salanop Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing colorful clothing, dressed as a Bounty Hunter. Her hair is silver, silky, and of moderate length. Her eyes are likewise green.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Her father raised her in a mountain cabin. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She doesn't get along with people that don't share her tastes; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Philantrophist, Optimist, Impeccable. Bonds: Attractive, Nature, Adventurer. Occupation: Bounty Hunter
Voice: Indian accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 18 (+4) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 19000 cp. 1 Breastplate.
Morkral Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a grey and red robe with the hood down. He has a very tight haircut. His ears are large.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Weaver profession.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Logical. Flaws: Ugly, Shy, Insane. Bonds: Job. Occupation: Fortune-teller
Voice: Mousy voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 6 (-2) | 8 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp. Obsidian (16 gp). 1 Bullseye lantern.
Creega Carlton, Female Half-Orc [Permalink]
Personal [hide]
Description: She sports black clothing, slightly heavier than average wear. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a clover on it. Her tied-back hair is auburn. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She works hard and plays hard.
History: Her father raised her in a mountain cabin. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and she feels that her past leaves her morally obligated to help
Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Nature, Military. Occupation: Fortune-teller
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 110 gp.
Gilthur Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a grey coat. His golden hair is braided into rings. His blue eyes dart from person to person to random spaces in the air.
Personality: Calm and collected, he is a well trained Shoemaker. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. Now he works as a writing tutor during his time off.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Artistic, Logical. Bonds: Job, Immigrant, Adventurer. Occupation: Shoemaker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 170 gp.
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