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NPC Generator

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Advanced [show]


Dazzazn Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He very much looks the part of a Crown-heir. He has wavy rusty crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 5 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Optimist, Philantrophist. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Crown-heir

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dazzazn Baharoosh, Male Dragonborn Wizard 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)8 (-1) 10 (+0)10 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Percival Bentley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears just a brown suit. His whole body is exceptionally muscular. He has done his best to style his black hair to look like a famous performer. His eyes are blue and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Shy, Impulsive. Bonds: Immigrant, Military, Criminal record. Occupation: Junk Dealer

Voice: Speaks with lips pursed

Attributes [hide]

Percival Bentley, Male Human Wizard 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)7 (-2) 8 (-1)9 (-1)
Skills Acrobatics +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs


Umpen Garrick, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and muscular, this western man is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems. He wears a broad hat to cover his moderate length black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: A powerful necromancer made him what he is. His first spouse was a Dilettante, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Someone believes him a fraud.

Ideals: Athletic. Flaws: Addict. Bonds: Rich, Enemies, Mentor, Family. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Umpen Garrick, Male Gnome Druid 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Celestial
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 10 pp. Carnelian (80 gp). 1 Disguise kit.


Social Check DCs


Hugh Crawford, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his auburn hair up. His thin eyebrows rest above his beady gray eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: Find a way to reverse the transformation of his sister; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly. Bonds: Adventurer, Family, Military. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Hugh Crawford, Male Human Expert 2
Medium (5'8") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)9 (-1) 5 (-3)9 (-1)
Skills Animal Handling -1, History +1
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 310 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp).


Social Check DCs

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