Purah Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her chestnut hair, when down, is lengthy. Her red eyes dart from person to person.
Personality: Calm and collected, she is a well trained Priest. She always tries to repair and not replace. It was this mentality that drove her into the Priest business.
History: Born to a pair of adventurers, Purah grew up listening to her father's many stories. She was an apprentice working in her father's forge. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To unite with her brother; and she's looking for her big break
Ideals: Athletic, Persistence. Bonds: Job, Adventurer, Family. Occupation: Priest
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 7 (-2) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 100 gp.
Percival Il-Song, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an entirely violet suit with green socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. He wears a colorful flower in his silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.
History: Gifted from a young age, Percival studied abroad. After coming to the age of reason, Percival took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.
Motivation: To share knowledge with the world; and to get a good night's sleep
Ideals: Logical, Gifted. Flaws: Insomniac, Addict. Bonds: Attractive. Occupation: Miner
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 4 (-3) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp.
Wymar Abram, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. He wears his auburn hair up. His green eyes peer out from beneath his wide-brimmed grey hat.
Personality: He dislikes all the random violence that takes place in the west. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day; and he is unsatisfied with his job
Ideals: Pacifist. Bonds: Attractive, Criminal record, Immigrant, Job. Occupation: Banker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 10 (+0) | 7 (-2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp.
Katherine Kitchur, Female Human [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. Her moppish black hair is in a traditional bowl cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She never wears the same outfit twice, unless she absolutely has to.
History: Gifted from a young age, Katherine studied abroad. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her painting dream.
Motivation: She is content; and to end her boredom
Ideals: Artistic, Gifted. Flaws: Insane, Mundane. Bonds: Attractive. Occupation: Mason
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 6 (-2) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 370 gp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
