Elysande Ridley, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her white hair down. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born several months after her father was called into army service. A freak accident while working with her Miner father left her crippled. After a long history of fighting, Elysande and her spouse have recently divorced.
Motivation: She has money and likes to spend it; and she wants nothing more than to rejoin the army
Flaws: Antagonistic, Disease. Bonds: Rich, Attractive, Military. Occupation: Armorer
Voice: Low range voice
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Millicent Preston, Female Human [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She has a slight overbite and is overall scrawny. She has blonde hair. Her fierce amber eyes like to dwell on things.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born in the north, but her parents moved at a very young age to the west. Like her mother and her brother before her, after school she went straight into learning to become a Hunter. She inherited the family business which she has now maintained for 11 years.
Motivation: She wants to get laid; and to settle down with her crush
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, Immigrant, Has a crush. Occupation: Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 10 (+0) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +2
Possessions: 30 pp.
Nordak Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a custom-built plate barding that's adorned with grey lining and desert motifs. He sports a long black beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily eccentric. He pushes his goals aggressively. He is also a coward if confronted.
History: Sold as a small child to a wizard, Nordak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Optimist. Flaws: Insane, Fearful. Bonds: Mentor, Job. Occupation: Butcher
Voice: Spits words with contempt
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 7 (-2) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 380 gp. Moss agate (16 gp). Red-brown spinel (40 gp). Rose (50 gp). 1 Masterwork Uncommon Weapon.
Ulfgar Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'11" and likes to wear ponchos typically of a light grey in addition to tight pants. He keeps his golden hair in a flapper bob. His eyes are violet and beady.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a criminal king-pin and mafia family He dropped out of school before completing his studies. Recently he has begun working with bootleggers and crooks.
Motivation: To be a Guard again; and he'd like to take his coworkers down a peg
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Enemies, Criminal record, Job. Occupation: Fisher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 200 sp.
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