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NPC Generator

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Advanced [show]


Ronwe Kindness, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears suspenders and green workpants. Her shirt is tan, and she wears a heavy green leather apron most of the time. Her hair is purple and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She is irascible and easily irritated. She is obsessed with a lost civilization.

History: She comes from a rich northern family. Ronwe abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted from career to career and currently works as a Sailor.

Motivation: Meet up once more with her childhood friend.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Ronwe Kindness, Female Tiefling Barbarian 1
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)9 (-1) 10 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 5000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp).


Social Check DCs


Hugh Hale, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He enjoys reading and quiet.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hugh took refuge in the large cave and found the beat up nunchaku and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Logical. Flaws: Terse. Bonds: Nature, Adventurer, Criminal record. Occupation: Junk Dealer

Voice: Ums and uhs a lot

Attributes [hide]

Hugh Hale, Male Human Commoner 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)12 (+1) 13 (+1)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 140 gp. A roughly beaten golden orb (140 gp).


Social Check DCs


Herleva Il-Song, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She dresses in yellow turtlenecks beneath a blue coat with yellow slacks. She has a long silver ponytail with little hanging trinkets. She has a tattooed face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in a small village she learned the ways of the warrior from her mother. Herleva abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Days after completing her studies, news broke out that her hometown was attacked by orcs. Herleva was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: She's repulsed by the PC; and many orcs want her driven away

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Adventurer, Enemies. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Herleva Il-Song, Female Half-Elf Fighter 2
Medium (4'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)9 (-1) 10 (+0)9 (-1)
Skills Religion +1, Stealth +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 500 sp.


Social Check DCs


Dean Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. He sports a flattop hair cut. His eyes are brown.

Personality: He speaks before he thinks and is too direct. He is obsessed with finding treasure.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Impulsive. Bonds: Adventurer, Criminal record. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Dean Blumenthal, Male Half-Elf Ranger 2
Medium (5'1") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)9 (-1) 13 (+1)9 (-1)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1800 sp. Moss agate (4 gp). Golden yellow topaz (600 gp). Moonstone (20 gp).


Social Check DCs

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