Riswynn Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She wears grey trousers with green and blue striped suspenders. She wears various colorful collared shirts. Her top hat is riddled with cuts and holes. She wears large thick round spectacles.
Personality: Prone to second guessing herself, she comes off as nervous. Riswynn is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born into a rich family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has built up a small fortune and can afford her own way.
Motivation: She has comitted a past crime that haunts her to this day.
Flaws: Ugly, Shy. Bonds: Family, Rich, Criminal record. Occupation: Bowyer
Voice: American accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 380 gp.
Vadania Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries with her a set of tridents on her belt, each one with a sapphire on the hilt. Her brown hair is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a small toy that she constantly fidgets with.
History: She was born a particularly ugly child, much to the horror of her parents. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vadania fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to raise her children well; and marry her sister to traveling adventurers
Ideals: Fighting. Flaws: Ugly, Insomniac, Addict. Bonds: Family. Occupation: Barkeep
Voice: Nasally tone
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 4 (-3) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 400 gp. Carved bone or ivory statuette (70 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (100 gp).
Perra Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a tight fitting black shirt and pants. Her bronze crest is long and unkept. Her face is covered beneath a completely black helmet.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Energy wise she seems alert and responsive.
History: She was born in the south. Perra was born on a far southern island where she grew up under the tutelage of her father, an expert Shipwright. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and to share knowledge with the world
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Shipwright
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 5 (-3) | 6 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Emerald In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she usually wears her brown robe and has her ceremonial dagger always slung over her shoulder. Her fur is lavender and curly. She has copper eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is obsessed with finding treasure.
History: Born in a small village she learned the ways of the warrior from her mother. In her 10th year, her parents were killed by a brigands raid, leaving Emerald alone in the world. After a stint in an orphanage, she was adopted. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she's looking for her big break
Ideals: Joker, Fighting. Bonds: Attractive, Adventurer, Enemies. Occupation: Cartwright
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Brass mug with jade inlays (100 gp). 3 Alchemist’s fire.
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