Reirak Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, yellow shirt, and red tie. He has a slight overbite and is overall scrawny. His black hair is matted, messy, and big. His face is scarred and worn.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Reirak was born the youngest of three triplets. After coming to the age of reason, Reirak took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his brother recently and the two have been together since.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Religious, Family. Occupation: Sailor
Voice: Jittery and nervous
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 7 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Tûgog Deighton, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man is well dressed, constantly wearing a black suit, grey shirt, and violet tie. His silver hair is heavily combed to the left. His eyes, though not visible through his cowl, are hazel.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born in the west, but his parents moved at a very young age to the east. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Gifted. Bonds: Poor, Attractive, Immigrant, Adventurer. Occupation: Herbalist
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 13 (+1) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. White pearl (130 gp).
Marastyr Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears light armors faded through time and improper care. Her blonde hair is knotted and matted. She has gleaming, smiling green eyes.
Personality: Aggressive, abrasive, and angry, Marastyr embodies much of what other species detest in the Dwarves. She is a font of random trivia from the lore and stories she has discovered
History: She was born a particularly ugly child, much to the horror of her parents. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and she's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Debt. Occupation: Locksmith
Voice: Uses sign language
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 260 gp.
Balam Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his white robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His purple hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Jeweler
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 3 (-4) | 9 (-1) |
Senses Passive Perception 6
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Common Melee.
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