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NPC Generator

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Advanced [show]


Boddynock Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Boddynock hails from a village terrorized by illithids. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He's repulsed by the PC; and balancing his hectic life and new barber responsibilities is difficult

Flaws: Antagonistic, Impulsive. Bonds: Enemies, Criminal record, Job. Occupation: Barber

Voice: Creaky witch voice

Attributes [hide]

Boddynock Fiddlefen, Male Gnome Cleric 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 8 (-1)6 (-2) 10 (+0)13 (+1)
Skills Acrobatics +1, Investigation +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 140 gp.


Social Check DCs


Euphemia Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She dresses like a well dressed Interpreter does. She is physically well-built. She has done her best to style her silver hair to look like a famous performer. She is very pretty but has cold, dead eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She always tries to repair and not replace. It was this mentality that drove her into the Interpreter business.

History: She got into the Interpreter business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Optimist, Persistence. Bonds: Job, Attractive. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Euphemia Greenleaf, Female Halfling Expert 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)6 (-2) 12 (+1)9 (-1)
Skills Intimidation +1, Religion +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp.


Social Check DCs


Ida Samuel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a flail, but if one is not available she will default to her trident. She has auburn hair. Her amber eyes lackadaisically let the world flow into them.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She receives visions of the future at random moments

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with vampirism at a very young age, Ida has worked very hard to control her curse. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Cook

Voice: Australian accent

Attributes [hide]

Ida Samuel, Female Half-Elf Ranger 2
Medium (5'3") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 7 (-2)5 (-3)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Elven, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 pp.


Social Check DCs


Srorthen Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear black pants and tee shirts. He wears his copper crest up. His fierce red eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Srorthen is combative with any and all who dare try his patience in the slightest.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Military. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Srorthen Ophinshtalajiir, Male Dragonborn Barbarian 3
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 8
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 7 (-2)16 (+3) 14 (+2)14 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2000 cp. 3 Thunderstones. 4 Smokesticks. 1 Alchemist’s fire.


Social Check DCs

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