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NPC Generator

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Advanced [show]


Malquis Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'8". She wears just a violet suit. She has wavy auburn hair. She has a dull look in her blue eyes.

Personality: Malquis is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She now owns her own business.

Motivation: She wants nothing more than to rejoin the army; and balancing her hectic life and new beggar responsibilities is difficult

Ideals: Extrovert. Bonds: Adventurer, Nature, Job, Military. Occupation: Beggar

Voice: Smoker's lung

Attributes [hide]

Malquis Erenaeth, Female Half-Elf Warlock 2
Medium (4'8") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 6 (-2)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Giant, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 1800 sp.


Social Check DCs


Anverth Daergel, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. His long golden hair reaches down to his waist. His violet unseeing eyes seem to look past you.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dilettante arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Disease, Fearful. Bonds: Rich. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Anverth Daergel, Male Gnome Ranger 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 15 (+2)14 (+2) 10 (+0)8 (-1)
Skills Animal Handling +2, Stealth -1
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1800 sp. 1 Chain shirt.


Social Check DCs


Salasar Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. He is physically well-built. His blue crest is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: Always inclined to offer people food he seems plenty friendly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was a soldier and died while he was still young. Salasar was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Rich, Military. Occupation: Doctor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Salasar Qyxpahrgh, Male Dragonborn Monk 1
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 7 (-2)16 (+3)
Skills Deception +5, Perception +0
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kelter Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a red vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his red boots flare out at the collars. His brown hair is unkempt and raggedy. His eyes are green.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Performer, but he got bored and became a Guard. He was granted necromantic powers by his dying brother.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Guard

Voice: Russian accent

Attributes [hide]

Kelter Smoothhands, Male Halfling Wizard 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)10 (+0) 9 (-1)10 (+0)
Skills Intimidation +2, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: A miniature golden chest with tiny emeralds lining the top (30 gp). An abacus with copper, silver and gold markers (30 gp). Old masterpiece painting (500 gp).


Social Check DCs

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