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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Qualen Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears skinny pants and wears a tan and green robe with the hood down. His white hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He is almost excessively polite to everyone, even when angry. He does not trust anyone and sleeps with one eye open.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Qualen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy, Insomniac. Bonds: Rich, Adventurer. Occupation: Miller

Voice: Whispers

Attributes [hide]

Qualen Lingenhall, Male Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 16 (+3)9 (-1) 5 (-3)13 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Pink pearl (80 gp).


Social Check DCs


Great In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a pastel shirt with thin white vertical stripes and tan pants. His red fur is still thick. He has a dull look in his hazel eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He would rather hide behind his crafts than deal with other people.

History: Great lived on a farm with his father, near the main road leading to a nearby town. He has had some formal poetry training, and achieved minor success. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their son. He worked as a Tanner, and he later adopted a second son.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Family. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Great In Woods, Male Tabaxi Expert 1
Medium (6'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)12 (+1) 8 (-1)12 (+1)
Skills Stealth +2, Survival +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp.


Social Check DCs


Folgûm Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses like a well dressed Painter does. His chestnut hair is lengthy. He wears large thick round spectacles.

Personality: Eccentric and domineering, Folgûm will drive conversation. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Folgûm took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Painter job and began his own company from there.

Motivation: To be a Armorer again; and wants to open a new tavern

Ideals: Extrovert, Fighting, Gifted. Flaws: Hedonist. Bonds: Job. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Folgûm Bradley, Male Half-Orc Warrior 1
Medium (6'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)7 (-2) 7 (-2)10 (+0)
Skills Arcana +0, Investigation +0
Senses Passive Perception 8
Languages Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp. Red spinel (40 gp).


Social Check DCs


Emmeline Hayley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Sporting a black mohawk this woman's hair draws a lot of attention. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is witty, but her monotone delivery comes off as unnerving She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born into a rich family. Through the years after Emmeline was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Emmeline's mother didn't care for her much, and the feeling was mutual. She has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with her absent mother; and wants to raise her children well

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Rich, Family. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Emmeline Hayley, Female Human Rogue 2
Medium (4'7") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 6 (-2)16 (+3)
Skills Performance +5, Survival +0
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 340 gp.


Social Check DCs

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