Beast Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'7" and muscular, this western man is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He wears his lavender fur down. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with finding treasure.
History: He got into the Merchant business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Addict, Ugly. Bonds: Adventurer, Job. Occupation: Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 60 gp. Silver pearl (140 gp).
Balimaar Beitz, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a monstrous two handed axe on his belt. He carries with him a set of monstrous two handed axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His auburn hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Further he is a bit of a stoner and is frequently out of it.
History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in monstrous two handed axe use. He got away from his former life and has fallen to alcoholism.
Motivation: A deep hatred of goblins.
Ideals: Fighting. Flaws: Addict. Bonds: Enemies, Poor. Occupation: Architect
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
Beatrice Ramsay, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. Her auburn hair is slicked back into a classic pompadour. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Prone to second guessing herself, she comes off as nervous. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Beatrice was born on a far southern island where she grew up under the tutelage of her mother, an expert Tanner. She has built up a small fortune and can afford her own way.
Motivation: She feels that her past leaves her morally obligated to help; and she is greedy
Flaws: Shy, Insane. Bonds: Rich, Criminal record, Immigrant. Occupation: Tanner
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 9 (-1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 300 gp.
Ethereal Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her small hat is riddled with cuts and holes. She has hazel eyes and a brown hat with a violet feather.
Personality: Calm and collected, she is a well trained Herbalist. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Ethereal was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Herbalist. She has achieved small success as a Herbalist.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job. Occupation: Herbalist
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 4 (-3) | 7 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 130 gp. Chrysoberyl (50 gp). 1 Masterwork Light steel shield.
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