Gurdis Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her tied-back hair is blonde. She is very pretty but has cold, dead eyes.
Personality: Gurdis speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She uses divination through singing.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: Wants to open a new tavern.
Ideals: Impeccable, Gifted. Bonds: Attractive, Slave, Job. Occupation: Banker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 210 gp. 3 Holy water.
Tree Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a pastel collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has wavy brown fur. His yellow eyes are slightly larger than normal.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the north to a Spy, Tree learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and he loathes his own lifestyle
Flaws: Shy, Depressed. Bonds: Immigrant, Job, Guardian. Occupation: Spy
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 4 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 6 (-2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 300 gp. 8 Acid flasks.
Zepar Dare, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a black shirt with thin grey vertical stripes and black pants. He wears a Stetson hat to cover his moderate length silver hair. His eyes are likewise white.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He inherited the family business which he has now maintained for 4 years.
Motivation: Sabotage a competitor; and he is currently in port desperately looking for someone to get him out
Flaws: Racist. Bonds: Immigrant, Job, Slave. Occupation: Dilettante
Voice: German accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 10 (+0) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: Just what you see.
Margery Rutland, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her silver hair is greasy and uncared for. She tend to wears goggles to shield her eyes.
Personality: Aggressive, abrasive, and angry, Margery embodies much of what other species detest in the Humans. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Margery was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Margery's father didn't care for her much, and the feeling was mutual. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Herbalist
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 5 (-3) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 300 gp. 7 Acid flasks.
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