Skog Tatum, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'2". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a greatsword. His hair is silver and curly. His eyes, though not visible through his cowl, are violet.
Personality: While he acts the brute, he is far gentler than he would appear. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Skog was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered south to less war torn lands. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark
Ideals: Fighting, Extrovert. Flaws: PTSD. Bonds: Adventurer, Job. Occupation: Performer
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
Hubert Wade, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his right hand. His auburn hair and beard is wavy and long. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Logical. Flaws: Antagonistic. Bonds: In love, Rich. Occupation: Navigator
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 600 sp.
Mialee Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears suspenders and blue workpants. Her shirt is yellow, and she wears a heavy blue leather apron most of the time. Her hair is white and curly. She wears round tiny glasses practically rammed into her face.
Personality: She is a hateful person. She taunts others and blames them for her problems. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent father; and she is compelled to act according to her religious beliefs
Flaws: Antagonistic. Bonds: Immigrant, Family, Military, Religious. Occupation: Fisher
Voice: Smooth and feminine
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 13 (+1) | 10 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1000 cp. 1 Masterwork Common Melee.
Sekhmet Panic, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is blue and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Sekhmet hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: A powerful slaver made her what she is. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Nothing but the best is good enough for her; and meet up once more with her childhood friend
Ideals: Athletic, Artistic, Impeccable. Bonds: Adventurer, Mentor. Occupation: Ruler
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 7 (-2) | 7 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!
