Ernest Harlow, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His head has been shaved. His gray eyes lackadaisically let the world flow into them.
Personality: He is fixated on the number 16. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born in a small desert village. He was taken from his home at a very young age. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Ugly, Insane. Bonds: Criminal record, Nature, Slave. Occupation: Barkeep
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 8 (-1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0
Possessions: 800 sp. Jade (60 gp).
Five Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. His cinnamon fur is drawn into a tight pony tail with a card scrunchie. His yellow eyes are passionate and lively.
Personality: Five speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Five reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Poor, Military. Occupation: Armorer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 100 sp. Sardonyx (70 gp).
Kilvar Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He wears many layers of old clothing at all times. His silver hair and beard is wavy and long. This hazel eyed southerner is not easily forgotten.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: The child of a Hunter, who enjoyed hunting, Kilvar was taken on many hunting expeditions. A few years later when the east was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has a crush on the local Hunter; and to reunite with his old friends
Flaws: Ugly. Bonds: Poor, Adventurer, Has a crush, Nature, Immigrant. Occupation: Dilettante
Voice: Scratchy, weak
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Amethyst (130 gp).
Tree Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. Her small hat is riddled with cuts and holes. Her hazel eyes dart from person to person.
Personality: She is fixated on the number 79. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Tree has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and she is not mentally stable, and does not behave rationally
Ideals: Professionalism. Flaws: Ugly, Insane, Disease, Insomniac. Occupation: Apothecary
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 90 gp. Hematite (12 gp). 5 Acid flasks.
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