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NPC Generator

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Lvl.
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Seed

Advanced [show]


Jocelyn Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He sports brown clothing, slightly heavier than average wear. He has moderate length auburn hair. His eyes are likewise amber.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Jocelyn lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Baker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he wants to get laid

Flaws: Terse, Fearful. Bonds: Family, Adventurer, Has a crush. Occupation: Shoemaker

Voice: Old Prospector

Attributes [hide]

Jocelyn Blankley, Male Human Ranger 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics -1, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 6000 cp.


Social Check DCs


Morkral Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'1". He has the majority of his body covered in plate. His auburn hair is heavily combed to the right. His eyes are hazel and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Cartwright mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and he is currently in port desperately looking for someone to get him out

Flaws: Mundane, Disease. Bonds: Slave, Immigrant. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Morkral Durthane, Male Dwarf Adept 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)6 (-2) 14 (+2)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 220 gp.


Social Check DCs


Shax Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is dressed in a clean black cloak covering her clean studded leather. Her hair is short and black. She tend to wears goggles to shield her eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: The child of western immigrants she idolized her father. She worked as a nervous Fortune-teller and found it very stressful. She used her abilities to travel the world and help people.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Job, Immigrant, Criminal record. Occupation: Fortune-teller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shax Ennui, Female Tiefling Bard 2
Medium (4'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)8 (-1) 9 (-1)14 (+2)
Skills Arcana +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 sp.


Social Check DCs


Oriel Kane, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she dresses well, typically a more casual-formal manner. Her hair is greying and her face has many wrinkles. Her green eyes peer out from beneath her broad yellow hat.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in the north her family was never financially stable. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Flaws: PTSD. Bonds: Attractive, Poor, Adventurer. Occupation: Bowyer

Voice: Scottish accent

Attributes [hide]

Oriel Kane, Female Half-Elf Druid 1
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)10 (+0) 9 (-1)11 (+0)
Skills Perception +1, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs

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