Foxilon Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His silver hair has been sun bleached extensively. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Foxilon is depressed about a lot of things. He tends to be a nihilist. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Foxilon took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He left for the south, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Depressed. Bonds: Attractive, Immigrant, Religious, Nature. Occupation: Barber
Voice: Russian accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 10 (+0) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 sp.
Emmeline Fawcett, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She is wearing colorful clothing, dressed as a Shoemaker. Beneath her clothing is a huge mess of scar tissue. Her hair is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.
Personality: Emmeline speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a great chef.
History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: She wants revenge against giants.
Ideals: Impeccable, Gifted. Bonds: Slave, Criminal record, Enemies. Occupation: Shoemaker
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 7 (-2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp.
Zephan Random, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, and carries falchions. His dark red hair is smooth and relatively long. His red eyes have a joyful gleam in them most of the time.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a font of random trivia from the lore and stories he has discovered
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zephan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions.
Ideals: Fighting, Joker, Logical. Bonds: Religious, Mentor. Occupation: Tanner
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 390 gp.
Numba Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'0". She is dressed in an above average manner. Her black hair is heavily combed to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. A true patriot, Numba would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Gifted from a young age, Numba studied abroad. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying brother.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Attractive, Military. Occupation: Carter
Voice: Old Prospector
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 8 (-1) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 sp. 1 Disguise kit.
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