Dariff Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'0". She wears a simple grey robe with black stripes complete with hood. She has slicked back black hair. She wears large thick round spectacles.
Personality: She dislikes all the random violence that takes place in the west. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She got into the Miner business at a young age. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She now owns her own business.
Motivation: She has decided she is irredeemable; and regain custody of her son
Ideals: Pacifist, Logical. Bonds: Job, Criminal record, Family. Occupation: Miner
Voice: Mousy voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 9 (-1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. Zircon (50 gp). 1 Darkwood Buckler.
Justin Warwick, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His black hair is still thick. He has hazel eyes and a grey hat with a pastel feather.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Crown-heir.
Motivation: To protect his home; and to clean up the streets
Ideals: Justice. Bonds: Attractive, Has a crush, Rich, Job, Guardian. Occupation: Crown-heir
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 8 (-1) | 9 (-1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp.
Salanop Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and prefers to wear flannel. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.
Personality: This woman loves painting and to teach people painting more than just about anything. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She comes from a rich southern family. Salanop was born on a far southern forest where she grew up under the tutelage of her father, an expert Body Guard. She has never given up on her painting dream.
Motivation: She has money and likes to spend it.
Ideals: Artistic. Bonds: Attractive, Adventurer, Rich, Immigrant. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Eye agate (16 gp).
Makaria Quiet, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman usually wears her green robe and has her pickaxe always slung over her shoulder. Her clothes are grease stained in places. She keeps her silver hair in a pixie cut. She wears a mask on her face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Makaria has worked very hard to control her curse. She left for the north, certain she would find work there.
Motivation: She has money and likes to spend it; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist, Joker. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Baker
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 17 (+3) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Aquan, Sylvan, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Solid gold idol (300 gp). Solid gold idol (300 gp).
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