Calcitro Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. His wide-brimmed hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: He is a hateful person. He taunts others and blames them for his problems. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Calcitro is combative with any and all who dare try his patience in the slightest.
History: Sold as a small child to a wizard, Calcitro was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Calcitro reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.
Motivation: He's repulsed by the PC.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor, Military. Occupation: Knight
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 4 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 7 (-2) | 6 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 6000 cp.
Baelitae Fasharash, Female Elf [Permalink]
Personal [hide]
Description: She wears tan painted combat armor at almost all times. Her blonde hair is braided into rings. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. In her 15th year, her parents were killed by a orcs raid, leaving Baelitae alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by orcs. Baelitae was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: A deep hatred of orcs.
Flaws: Antagonistic. Bonds: Slave, Religious, Enemies. Occupation: Healer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 1 Banded mail.
Leshanna Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: She dresses well, wearing blue shirts, loose pants, and blazers most of the time, and carries clubs. Her white hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: She was born to a criminal king-pin and mafia family A gifted student she started as a Knight, but she got bored and became a Healer. She has worked as a Healer like her father before her.
Motivation: She is unsatisfied with her job.
Ideals: Fighting. Bonds: Attractive, Job, Enemies, Criminal record. Occupation: Healer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 12 (+1) | 15 (+2) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Elven, Orc, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 20 pp. Jasper (60 gp).
River In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tattered old clothes. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a dagger on it. She keeps her long white fur kept up in a rat tail. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and she is greedy
Ideals: Athletic, Justice. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Performer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
