Cora Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears tight fighting clothing, which leaves very little to the imagination. She wears a broad hat to hide her balding. Her brown eyes lackadaisically let the world flow into them.
Personality: Cora speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cora took refuge in the ruined castle and found the beat up shortbow and armor she uses now. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Fighting, Impeccable, Artistic. Bonds: Rich, Nature. Occupation: Healer
Voice: Prounounces S like Z
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 5 (-3) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Jade (90 gp).
Arannis Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, tan cloak. He carries with him a set of whips, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears his auburn hair up in a very large beehive style do. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a xeno-phobe, disliking non-Elves.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their son. He worked as a Junk Dealer, and he later adopted a second son.
Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family.
Ideals: Fighting. Flaws: Racist, Disease. Bonds: Family, Job. Occupation: Junk Dealer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 8 (-1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Eloise Easton, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing a long, brown cloak. Her golden hair is lengthy and is close to two feet long. Her gray eyes are passionate and lively.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She served in the navy to pay for her family's outstanding loans. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Military, Adventurer, Job. Occupation: Barber
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 6 (-2) | 9 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Zykroff Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears suspenders and green workpants. Her shirt is violet, and she wears a heavy green leather apron most of the time. She wears a colorful flower in her copper crest. Her eyes are a pleasant red.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She has a minor phobia of water and hates getting wet.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants to meet her childhood hero; and someone believes her a fraud
Flaws: Fearful. Bonds: Attractive, Rich, Adventurer, Enemies. Occupation: Laborer
Voice: American accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!
