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NPC Generator

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Advanced [show]


Oda Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears a tan armored body suit, with a simple green line shooting up and back down. She has a hunchback. Her white hair is long and unkept. Her fierce green eyes like to dwell on things.

Personality: Abrasive and pushy, she has a hard time making friends. She also is a firm believer in the womanly ideal.

History: Born in a small village she learned the ways of the warrior from her father. Through the years after Oda was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Oda's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Oda Ironhide, Female Gnome Sorcerer 3
Small (3'1") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 18 (+4)13 (+1) 14 (+2)8 (-1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Gurdis Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'10" and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her golden hair is cut short with large spiked bangs in the front. Her eyes are green and beady.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Gurdis was raised in a hard working conservative environment. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now owns her own business.

Motivation: Expand her business; and further expansion of business

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Masseuse

Voice: Dark and ominous

Attributes [hide]

Gurdis Thrahak, Female Dwarf Adept 1
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 10 (+0)2 (-4)
Skills Perception +2, Persuasion -2
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 70 gp. 4 Holy water.


Social Check DCs


Fenriz Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. His hair is short and chestnut. He has several tiny amber earrings on each ear.

Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist, Fighting. Bonds: Attractive, Rich, Nature. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Fenriz Vigil, Male Tiefling Ranger 2
Medium (5'8") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)13 (+1) 8 (-1)13 (+1)
Skills Acrobatics +1, Investigation +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Musical instrument.


Social Check DCs


Nadarr Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a small hat to cover his moderate length green crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born in the east, but his parents moved at a very young age to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and doesn't want to be a fisher and was forced into it by his family

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Family, Immigrant. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nadarr Daardendrian, Male Dragonborn Wizard 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 5 (-3)18 (+4) 15 (+2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Draconic, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: Tiger eye turquoise (4 gp).


Social Check DCs

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