Tiaathque Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: Standing 4'10", this woman wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is styled in orderly dreadlocks. Her gray eyes are passionate and lively.
Personality: She loves telling others what to do and how they should feel about things. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was raised by priests from a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tiaathque fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions
Ideals: Fighting, Opinionated, Justice. Bonds: Religious, Mentor. Occupation: Painter
Voice: Dark and ominous
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Terran, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 pp. Malachite (8 gp). 3 Holy water.
Lone Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'7". She is renowned for her bright brown dresses and hats. She has styled her cinnamon fur well, parting it to the left. Her green eyes lackadaisically let the world flow into them.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Lone lived on a farm with her mother, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. By chance she met her brother recently and the two have been together since.
Motivation: She loathes her own lifestyle; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Depressed. Bonds: Religious, Family, Adventurer. Occupation: Mercenary
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 100 gp.
Art In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man wears dark leathers with embroidery. His clothes are grease stained in places. His cinnamon fur is greasy and uncared for. This yellow eyed southerner is not easily forgotten.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants his loneliness to end; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Antagonistic, Forgetful. Bonds: Poor, Immigrant. Occupation: Carter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 10 (+0) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 200 sp. Silver pearl (50 gp). 3 Thunderstones.
Hupe Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear red tank tops with yellow pants. With bright red hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Hupe was born the youngest of three triplets. His father took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and find a way to reverse the transformation of his brother
Ideals: Optimist. Bonds: Adventurer, In love, Family, Nature. Occupation: Sage
Voice: Pronounces O like U
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 270 gp. Hematite (5 gp). Carnelian (20 gp). Red garnet (150 gp). 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!