Salasar Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'8" eastern man, he wears tight fitting clothing which further accentuates his frame. His crest is scarlet and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. Salasar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: He wants to meet his childhood hero; and he is a bit of a kleptomaniac
Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Adventurer, Criminal record. Occupation: Stableman
Voice: Australian accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 80 gp. Alexandrite (300 gp). White pearl (100 gp). Red garnet (100 gp).
Jezean Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing a long, green cloak. She keeps her white crest in a flapper bob. Her gold eyes dart from person to person to random spaces in the air.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Animals are drawn to her, and she is able to talk to them.
History: Gifted from a young age, Jezean studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has gone from town to town working and never settling down anywhere, but has fallen for a local Barber. She hasn't told them the truth, but wants to settle down with them.
Motivation: To protect her home; and she's attracted to the pc
Ideals: Impeccable, Gifted. Bonds: Adventurer, Has a crush, Guardian. Occupation: Bounty Hunter
Voice: Posh accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Tiger eye turquoise (10 gp).
Hupe Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His brown eyes peer out from beneath his small white hat.
Personality: He has always had a great fascination with Human culture. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs; and human compassion
Flaws: Racist, Fearful. Bonds: Slave, Religious, Mentor. Occupation: Miller
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 6 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 90 gp.
Taklinn Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a simple brown robe with violet stripes complete with hood. His skin is also unnaturally pale. His chestnut hair and beard is wavy and long. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.
History: He was born in the east, but his parents moved at a very young age to the north. His mother was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.
Motivation: He has passion for adventuring and risk; and money/treasure
Ideals: Persistence. Flaws: Ugly, Disease, Addict. Bonds: Immigrant. Occupation: Weaver
Voice: Loud with bravado
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
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