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NPC Generator

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Advanced [show]


Kallista Silence, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears tattered old clothes. She wears her chestnut hair down. She has black eyes and a green hat with a yellow feather.

Personality: Confrontational and typically high on some drug or another. She would rather hide behind her crafts than deal with other people.

History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She has never given up on her writing dream.

Motivation: Retire the richest woman in the north.

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Addict, Shy. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Kallista Silence, Female Tiefling Aristocrat 1
Medium (6'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 11 (+0)18 (+4)
Skills Insight +2, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Delebean Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it, and sports empty pouches on his belt. His hair is short and chestnut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He then took over the family business and is one of the better Jeweler for hire.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Delebean Timbers, Male Gnome Commoner 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)12 (+1) 5 (-3)8 (-1)
Skills Animal Handling -1, Perception -1
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Orsik Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. He wears his chestnut hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has all his life been fascinated with music.

History: Born in the east his family was never financially stable. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in morningstar use. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orsik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Fighting, Artistic. Bonds: Attractive, Poor, Enemies. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

Orsik Broodfist, Male Dwarf Aristocrat 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 6
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)3 (-4) 14 (+2)13 (+1) 12 (+1)5 (-3)
Skills Nature +3, Performance -1
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d4-1, Ranged -2 / 1d4-4, Grapple -1

Possessions: 50 gp.


Social Check DCs


Meriele Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tan trousers with green and tan striped suspenders. She wears various colorful collared shirts. Her head has been shaved. She wears crescent spectacles with a black brim.

Personality: Meriele is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Meriele grew up listening to her father's many stories. Meriele abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Meriele Ethanasath, Female Elf Aristocrat 2
Medium (5'3") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)16 (+3) 10 (+0)10 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Halfling, Orc, Druidic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 2000 cp.


Social Check DCs

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