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NPC Generator

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Advanced [show]


Raam Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He is physically well-built. He keeps his chestnut hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Shipwright business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is terrified, and will act out of fear; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Fighting. Flaws: Fearful. Bonds: Enemies, Job, Family. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Raam Fear, Male Tiefling Commoner 2
Medium (5'2") Tiefling, Chaotic Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)9 (-1) 8 (-1)12 (+1)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 70 gp. Banded agate (7 gp).


Social Check DCs


Tree Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a brown armored body suit, with a simple yellow line shooting up and back down. She keeps her lavender fur in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is lazy, self-centered, vain, and jealous.

History: She was born in the west. Tree was born on a far western forest where she grew up under the tutelage of her mother, an expert Sculptor. She left for the west, certain she would find work there.

Motivation: Wants to work out more often; and expand her business

Ideals: Athletic. Flaws: Cynical, Selfish. Bonds: Immigrant. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tree Moon, Female Tabaxi Rogue 1
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 11 (+0)7 (-2)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Purban Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing red shirts, loose pants, and blazers most of the time. He sports a long black beard, and similarly colored long hair. His eyes are hazel and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has all his life been fascinated with singing.

History: He comes from a rich southern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Artistic. Flaws: Emotional. Bonds: Attractive, Rich. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Purban Jamjar, Male Halfling Bard 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 16 (+3)10 (+0) 11 (+0)10 (+0)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Chalcedony (60 gp).


Social Check DCs


Chem Guile, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and he perpetually has his quarterstaff ready. His chestnut hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are red.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Greedy. Bonds: Attractive, Religious. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Chem Guile, Male Tiefling Bard 1
Medium (5'9") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 4 (-3)9 (-1) 15 (+2)17 (+3)
Skills Performance +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. 1 Good lock.


Social Check DCs

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