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NPC Generator

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Advanced [show]


Valanthe Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She has a moderate pudge and is not very fit. Her golden hair is lengthy. Her eyes, though not visible through her cowl, are brown.

Personality: She is extraordinarily eccentric. She is a ruthless business woman, a trait she acquired from her father.

History: Valanthe was born in the east. At a young age she loved to build and create. A freak accident while working with her Tanner father left her crippled. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is not mentally stable, and does not behave rationally; and retire the richest woman in the east

Ideals: Entrepeneur, Persistence. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Valanthe Tiltathana, Female Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Trym Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears very tight pants and wife beaters, though occasionally she sports a white coat. Her hair is golden and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Trym hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Trym is combative with any and all who dare try her patience in the slightest.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She worked as a nervous Healer and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Healer responsibilities is difficult.

Ideals: Artistic, Justice. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Trym Nimblefingers, Female Halfling Paladin 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 800 sp.


Social Check DCs


Nithther Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is typically in his Mercenary uniform. His crest is copper and very short. His otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Mercenary business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and wants to open a new tavern

Ideals: Disciplined, Philantrophist, Logical. Bonds: Job, Attractive. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nithther Orexijandilin, Male Dragonborn Warlock 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)9 (-1) 8 (-1)11 (+0)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Sapply Sympony, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is short and brown. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Sapply wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He uses divination through singing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Bowyer

Voice: Old Prospector

Attributes [hide]

Sapply Sympony, Male Gnome Monk 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)5 (-3) 6 (-2)8 (-1)
Skills Acrobatics +0, Intimidation +1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 50 gp.


Social Check DCs

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