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NPC Generator

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Ability Scores
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Advanced [show]


River Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. His long gray fur is drawn into a two foot long braid. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. He is a ruthless business man, a trait he acquired from his father.

History: His mother raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north; and he loathes his own lifestyle

Ideals: Entrepeneur. Flaws: Shy, Depressed. Bonds: Poor, Immigrant, Nature. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

River Paws, Male Tabaxi Fighter 1
Medium (6'0") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)7 (-2) 12 (+1)14 (+2)
Skills Insight +3, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp).


Social Check DCs


Gerbo Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'7" and is wearing the road beaten gear of a warrior. His right hand appears badly burned and disfigured. His hair is auburn and curly. His hazel eyes have a joyful gleam in them most of the time.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to trick people and travel the world for free.

Motivation: He is not mentally stable, and does not behave rationally; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Persistence. Flaws: Insane. Bonds: Criminal record, Rich. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Gerbo Nucklestamp, Male Gnome Commoner 1
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 10 (+0)7 (-2)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Chenna Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and a wedding ring on her left hand. Her hair, while still mostly silver, has prominent grey streaks. She has hazel eyes and a white hat with a pastel feather.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born to a poor family in the city she treasured whatever gifts she got. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of her sister; and wants to raise her children well

Ideals: Impeccable, Gifted. Bonds: In love, Poor, Nature, Family. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Chenna Whispermouse, Female Halfling Barbarian 1
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)10 (+0) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0

Possessions: 200 sp. Amber (90 gp).


Social Check DCs


Ildrex Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he is renowned for his bright black suits and hats. His bronze crest is slicked back into a classic pompadour. His red eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He struck the Scribe job and began his own company from there.

Motivation: He is a bit of a kleptomaniac; and to protect his home

Flaws: Sensitive, Insane. Bonds: Criminal record, Nature, Job, Guardian. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

Ildrex Kerrhylon, Male Dragonborn Paladin 3
Medium (6'3") Dragonborn, Neutral Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)7 (-2) 10 (+0)9 (-1)
Skills Performance +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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