Lerissa Fright, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. Her hair is chestnut and very short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is happy with her job as a Architect. She turns her eye from what people do, preferring to live and let live. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She has worked as a Architect like her father before her.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Extrovert, Gifted. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Architect
Voice: Hollow voice
Attributes [hide]
Medium (4'10") Tiefling, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 9 (-1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 320 gp.
Merla TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is bald on top and has large black tufts of hair around her ears. She wears an eyepatch.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She also hits on women, regardless of circumstances.
History: Born to a Dyer, her father struggled to pay the bills. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To settle down with her crush.
Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Poor, Job. Occupation: Tailor
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: Just what you see.
Anakis Strength, Female Tiefling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fancy green dress. She wears her white hair up. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Confrontational and typically high on some drug or another. She is afraid of women and trembles around them
History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has set out to sabotage the competition.
Motivation: To protect her home; and balancing her hectic life and new bellfounder responsibilities is difficult
Ideals: Fighting. Flaws: Addict, Shy. Bonds: Attractive, Job, Guardian. Occupation: Bellfounder
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 10 (+0) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 80 gp.
Uadjit Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a lot of dark rich colors, with gold accents. Her crest is greying and her face has many wrinkles. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She is the product a well kept family trust fund and as such has never really known need. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Armorer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Passionate. Bonds: Attractive, Religious, Rich, Criminal record. Occupation: Armorer
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!