Flame Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has done her best to style her black fur to look like a famous performer. Her yellow eyes peer out from beneath her small brown hat.
Personality: Her tongue was cut out and she uses sign language. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Flame was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Flame decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Disease, Insane. Bonds: Attractive, Criminal record, Military. Occupation: Marshal
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 150 gp.
Alain Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her hair, while still mostly red, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. As long as the job gets done she does not care how it got done.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. After coming to the age of reason, Alain took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hasn't been sleeping well lately.
Motivation: She is currently in port desperately looking for someone to get her out; and to get a good night's sleep
Ideals: Professionalism, Gifted. Flaws: Insomniac, Sensitive. Bonds: Slave. Occupation: Priest
Voice: Booming voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 5 (-3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp.
Luthra Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears an entirely blue suit with brown socks and a vest with buckled shoes. Her hair is cut close to her head. Her blue eyes have a joyful gleam in them most of the time.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is obsessed with her god.
History: She comes from a rich southern family. Her father was a mechanic, and taught her how to fix just about anything. She left for the south, certain she would find work there.
Motivation: She uses money and sex appeal to get what she needs; and her religion dominates her actions
Ideals: Persistence. Bonds: Attractive, Religious, Rich, Immigrant. Occupation: Healer
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp.
Arara Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue coat over a violet low-cut shirt, and a feathered hat upon her head. She has a moderate pudge and is not very fit. Her white hair is styled in orderly dreadlocks. She wears large thick round spectacles.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She also has developed a complete distrust of the Engraver profession.
History: She was born into a rich family. Arara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality; and she wants nothing more than to rejoin the army
Bonds: Adventurer, Job, Rich, Military. Occupation: Interpreter
Voice: Posh accent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 7 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp.
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