Aerdeth Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue coat over a tan low-cut shirt, and a top hat upon his head. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling brown eyes.
Personality: He is fixated on the number 26. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Aerdeth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Aerdeth has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.
Motivation: To pay off his debts; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Insane, Disease. Bonds: Military, Debt. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 300 sp.
Einkil Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His long white hair reaches down to his waist. His ears are large.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He is searching for what he claims is his rightful reward.
Motivation: Money/treasure.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Slave. Occupation: Ruler
Voice: Sore throat, cough
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 7
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Left-Handed Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His clothes are grease stained in places. His fur is gray and very short. This green eyed easterner is not easily forgotten.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Further he is a bit of a stoner and is frequently out of it.
History: He was born to loving parents in a slum to the east. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants a kiss; and he loathes his own lifestyle
Flaws: Ugly, Shy, Addict. Bonds: Poor, Immigrant. Occupation: Spy
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Three Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple blue line shooting up and back down. He carries a battered quarterstaff and tarnished flail as well. His brown fur is greasy and uncared for. He has hazel eyes and a brown hat with a blue feather.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with his god.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Religious. Occupation: Guard
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 6000 cp.
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