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NPC Generator

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Taklinn Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his golden hair up in a very large beehive style do. His half smiles and green eyes are beguiling and draw you in.

Personality: He loves telling others what to do and how they should feel about things. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: Wants his loneliness to end.

Ideals: Opinionated, Gifted. Bonds: Attractive, Has a crush, Adventurer. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Taklinn Daraln, Male Dwarf Monk 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)5 (-3) 9 (-1)7 (-2)
Skills Investigation -1, Performance +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Moonstone (60 gp).


Social Check DCs


Heskan Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light black in addition to tight pants. His white crest is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He believes the world needs to unite to get rid of giants once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Fisher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Insane. Bonds: Enemies, Rich, Family. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Heskan Imbixtellrhyst, Male Dragonborn Monk 1
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs


Glûk Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of monstrous two handed axes on his belt, each one with a amethyst on the hilt. His moppish brown hair is in a traditional bowl cut. His eyes are likewise amber. His teeth are white and perfect.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Glûk took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Philantrophist. Bonds: Attractive, Rich, Nature. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Glûk Addington, Male Half-Orc Druid 2
Medium (5'10") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 6 (-2)8 (-1) 12 (+1)6 (-2)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 220 gp. 1 Half-Plate.


Social Check DCs


Sannl Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With wild auburn hair. She wears round tiny glasses practically rammed into her face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born in the west. A gifted student she started as a Body Guard, but she got bored and became a Shepherd. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To reunite with her absent father; and she seems to be bored by most things

Flaws: Mundane, Shy. Bonds: Immigrant, Job, Family. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Sannl Holderhek, Female Dwarf Druid 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)11 (+0) 5 (-3)9 (-1)
Skills Insight -1, Sleight of Hand +5
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs

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