Baern Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. With bright black hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the east, but his parents moved at a very young age to the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his dancing dream.
Motivation: Retire the richest man in the east.
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Butcher
Voice: Whispers
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 gp.
Three Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. He is muscular with a powerful set of arms. His red fur is greasy and uncared for. His blue eyes dart from person to person to random spaces in the air.
Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.
History: He is the product a well kept family trust fund and as such has never really known need. Three was born on a far northern desert where he grew up under the tutelage of his father, an expert Adventurer. He's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: He is greedy.
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Adventurer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 11 (+0) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp. Azurite (4 gp).
Alston Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many green ritualistic tattoos. He has the majority of his body covered in plate. He wears his black hair up in a very large beehive style do. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the east to a Stableman, Alston learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has achieved small success as a Stableman.
Motivation: He feels threatened by others; and nothing but the best is good enough for him
Ideals: Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Job. Occupation: Stableman
Voice: Indian accent
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Ovak Garfield, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries a battered longsword and tarnished monstrous two handed axe as well. She has golden hair. She has a tattooed face.
Personality: Eccentric and domineering, Ovak will drive conversation. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Ovak took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted psionic powers by her dying sister.
Motivation: To prove her worth to the world; and she has money and likes to spend it
Ideals: Fighting, Extrovert, Gifted. Flaws: Impulsive. Bonds: Rich. Occupation: Server
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp. 1 Masterwork studded leather.
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