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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dûshrat Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. He has a moderate pudge and is not very fit. His blonde hair is thinning but still full. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Opinionated, Gifted. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Server

Voice: Scratchy, weak

Attributes [hide]

Dûshrat Chatham, Male Half-Orc Wizard 1
Medium (6'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)7 (-2) 9 (-1)9 (-1)
Skills History +0, Performance +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp.


Social Check DCs


Ralf Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and carries ceremonial daggers. His chestnut hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Fighting, Philantrophist. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Ralf Dalton, Male Human Monk 2
Medium (6'6") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)9 (-1) 10 (+0)7 (-2)
Skills Intimidation +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Balimaar Anderton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears bulky grey painted plate armor, and his gloved hand is found clutching a whip. His tied-back hair is blonde. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 6 years old his parents immigrated from the north. His family was turned out during the war. He and his family wandered north to less war torn lands. He left for the north, certain he would find work there.

Motivation: To prove his worth to the world.

Ideals: Joker. Flaws: Secretive, PTSD. Bonds: Attractive, Immigrant. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Balimaar Anderton, Male Human Monk 2
Medium (5'2") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)18 (+4) 18 (+4)11 (+0)
Skills Deception +2, Survival +6
Senses Passive Perception 14
Languages Common, Orc, Goblin, Abyssal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hlin Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a fancy brown dress, and sports empty pouches on her belt. She has moderate length silver hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: When she was but 4 years old her parents immigrated from the south. While studying, she fell in love. They married and had a daughter. She's since become an addict/alcoholic.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Addict, Hedonist. Bonds: Attractive, Immigrant, In love. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Hlin Gorunn, Female Dwarf Ranger 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 7
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 12 (+1)8 (-1) 10 (+0)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 20 pp. Jet (140 gp). Blue quartz (5 gp). Red spinel (140 gp).


Social Check DCs

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