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NPC Generator

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Tawna Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with white lining and desert motifs. She is bristling with hidden weapons, mostly crossbows and tridents. She has styled her auburn hair well, parting it to the right. Her violet eyes are slightly larger than normal.

Personality: Tawna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born on a small isolated farm. She moved out west to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture

Ideals: Extrovert. Flaws: Impulsive. Bonds: Criminal record, Nature, Enemies. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Tawna Shadowquick, Female Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Fragrant Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown deerstalker hat and brown clothes. He has yellow fur. This green eyed southerner is not easily forgotten.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Jeweler, who enjoyed hunting, Fragrant was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Nature, Criminal record. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Fragrant Grass, Male Tabaxi Bard 1
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)10 (+0) 11 (+0)5 (-3)
Skills Intimidation -1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 80 gp. Smoky quartz (50 gp).


Social Check DCs


Pijjirik Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is physically well-built. He has moderate length gold crest. His red eyes are passionate and lively.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a habit of throwing himself into exceedingly dangerous situations.

History: When he was but 8 years old his parents immigrated from the west. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He left for the west, certain he would find work there.

Motivation: To prove his worth to the world; and money/treasure

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Rich, Immigrant. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Pijjirik Ophinshtalajiir, Male Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)14 (+2) 6 (-2)8 (-1)
Skills Arcana +4, Survival +0
Senses Passive Perception 8
Languages Common, Giant, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. Citrine (40 gp). Azurite (15 gp). 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Radomir Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his white hair in a flapper bob. His blue eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Radomir will drive conversation. He is a bit of a xeno-phobe, disliking non-Halflings.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert. Flaws: Racist. Bonds: Slave, Criminal record. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Radomir Littlefoot, Male Halfling Sorcerer 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)8 (-1) 14 (+2)9 (-1)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs

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