Doudra Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her red crest is still thick. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. A true patriot, Doudra would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in the north her family was never financially stable. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has recently gotten a pet goose that steals things from people.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist. Bonds: Military, Poor. Occupation: Bather
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 40 gp. A roughly beaten golden orb (70 gp). 2 Tanglefoot bags.
Mijira Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'1". She wears a black coat over a blue low-cut shirt, and a deerstalker hat upon her head. Her brass crest is kept up in a ponytail inside a deerstalker hat. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mijira took refuge in the large cave and found the beat up halberd and armor she uses now. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Ideals: Justice, Optimist. Bonds: Attractive, In love, Nature. Occupation: Dilettante
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 3)
Armor Class 7
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 9 (-1) | 13 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Emerald Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'9" and tends to wear a large pastel jacket. Her right leg appears badly burned and disfigured. Her yellow fur is still thick. Her amber eyes dart from person to person to random spaces in the air.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born in the south. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Recently she has begun working with bootleggers and crooks.
Motivation: Wants a kiss; and she has decided she is irredeemable
Ideals: Passionate. Bonds: Family, Immigrant, Criminal record, Has a crush. Occupation: Spice Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
Possessions: 600 sp. Silver comb with moonstones (300 gp).
Valanthe Aloro, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a blue armored body suit, with a simple grey line shooting up and back down. She has brown hair. Her fierce amber eyes like to dwell on things.
Personality: Valanthe wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... She also is a firm believer in the womanly ideal.
History: Sold as a small child to a wizard, Valanthe was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken as a slave by a traveling circus and forced to perform She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To prove her worth to the world.
Ideals: Disciplined. Flaws: Impulsive. Bonds: Mentor, Slave. Occupation: Roofer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 2 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 3 (-4) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp.
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