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NPC Generator

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Advanced [show]


Susannah Stanton, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape, marred by sweets. Her moppish black hair is in a traditional bowl cut. She has a tattooed face.

Personality: Susannah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. The war was a terrible time for her, and Susannah does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She served in the navy to pay for her family's outstanding loans. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has never given up on her dancing dream.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Military, Mentor. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Susannah Stanton, Female Human Ranger 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)13 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Sybil Gracey, Female Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern woman wears a worn and beaten armor. Her golden hair is singed and shortened. Her hazel unseeing eyes seem to look past you.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She got into the Shipwright business at a young age. Like her father and her sister before her, after school she went straight into learning to become a Shipwright. She inherited the family business which she has now maintained for 9 years.

Motivation: Expand her business.

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Job, Criminal record. Occupation: Shipwright

Voice: growls and snarls, animalistic

Attributes [hide]

Sybil Gracey, Female Human Sorcerer 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 9 (-1)10 (+0) 12 (+1)6 (-2)
Skills Persuasion +0, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Nalral Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is wearing colorful clothing, dressed as a Body Guard, marred by teas. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Body Guard in town.

History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Dwarf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Body Guard soon after.

Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly, Insane, Depressed. Bonds: Job, Adventurer. Occupation: Body Guard

Voice: Shortens vowels

Attributes [hide]

Nalral Rumnaheim, Male Dwarf Warrior 1
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)5 (-3) 15 (+2)6 (-2)
Skills Arcana -1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Altho Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'4" and wears white leather gloves, a white jacket, and tight pants. His left leg appears badly burned and disfigured. He sports a flattop hair cut. His violet eyes are passionate and lively.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical. Flaws: Sensitive. Bonds: Poor, Criminal record. Occupation: Farmer

Voice: Prounounces S like Z

Attributes [hide]

Altho Underfoot, Male Halfling Paladin 1
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 8 (-1)18 (+4)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs

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