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NPC Generator

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Advanced [show]


Tod Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a long golden beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 4 years old his parents immigrated from the west. He found a children's book about a Halfling Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic, Secretive. Bonds: Immigrant, Adventurer. Occupation: Bounty Hunter

Voice: Spits words with contempt

Attributes [hide]

Tod Fastfoot, Male Halfling Warrior 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)7 (-2) 8 (-1)3 (-4) 13 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +0 / 1d4-2, Grapple -2

Possessions: 150 gp.


Social Check DCs


Thradal Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants. He carries with him a set of halberds, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He keeps his long black hair kept up in a rat tail. His green eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his father. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Adventurer, Criminal record. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thradal Dankil, Male Dwarf Druid 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)14 (+2) 9 (-1)5 (-3)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Pearl Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses in collared shirts and wears a proper scarf over her head. She wears her silver hair up in a very large beehive style do. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As long as the job gets done she does not care how it got done.

History: Born in the north her family was never financially stable. Pearl was born on a far northern plains where she grew up under the tutelage of her mother, an expert Map Maker. She moves from town to town, unable to find a place to settle.

Motivation: She desires power and/or immortality.

Ideals: Joker, Professionalism. Flaws: Insomniac. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Pearl Reedfellow, Female Halfling Paladin 1
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)6 (-2) 16 (+3)17 (+3)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 120 gp.


Social Check DCs


Fragrant Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a brown armored body suit, with a simple white line shooting up and back down, and sports empty pouches on her belt. She has styled her beige fur well, parting it to the left. She wears an eyepatch.

Personality: Fragrant is depressed about a lot of things. She tends to be a nihilist. She also is a firm believer in the womanly ideal.

History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Flaws: Ugly, Depressed, Impulsive. Bonds: Military. Occupation: Marshal

Voice: Spanish accent

Attributes [hide]

Fragrant Shore, Female Tabaxi Adept 1
Medium (4'7") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)9 (-1) 7 (-2)9 (-1)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 pp.


Social Check DCs

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