Werydd Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'1" has a big stupid grin on her face most of the time. She wears tight fighting clothing, which leaves very little to the imagination. Her blonde hair has been sun bleached extensively. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Religious, Mentor. Occupation: Mayor
Voice: Draws out vowels
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Ellywick Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'6". She dresses well, typically a more casual-formal manner. Her white hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She struck the Body Guard job and began her own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Job, Rich. Occupation: Body Guard
Voice: Speaks in third person
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 12 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 5 (-3) | 19 (+4) | 9 (-1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged -1 / 1d4-3, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 800 sp.
Bryseis Death, Female Tiefling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a green small hat and green clothes. Her black hair is lengthy. Her black unseeing eyes seem to look past you.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born in a small forest village. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often; and she feels threatened by others
Ideals: Artistic, Persistence, Athletic. Flaws: Disease, Fearful. Bonds: Nature. Occupation: Brewer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 pp.
Symma Dunben, Female Gnome [Permalink]
Personal [hide]
Description: She wears professional attire. She carries with her a set of rapiers on her belt, each one with a ruby on the hilt. Her hair is silver and curly. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Symma is combative with any and all who dare try her patience in the slightest.
History: Symma was raised in a hard working conservative environment. Her childhood dream was to be a Mayor, but she was a colossal failure. She has achieved small success as a Banker.
Motivation: To be a Mayor again.
Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Banker
Voice: Aggressive tone
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 15 (+2) | 10 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 40 pp. Smoky quartz (80 gp).
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