Windy Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a pastel poncho over her likewise colored trousers and shirt. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a card on it. Her fur is yellow and curly. Her face is scarred and worn.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Sold as a small child to a necromancer, Windy was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Windy took refuge in the old dungeon and found the beat up trident and armor she uses now. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: She loathes her own lifestyle.
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Nature, Mentor. Occupation: Armorer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1000 cp. 1 Darkwood Shield.
Quespa Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a custom-built plate barding that's adorned with black lining and desert motifs. She wears her gold crest up. Her eyes are likewise red.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She also hits on women, regardless of circumstances.
History: Quespa was born in the west. At a young age she loved to build and create. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She's in love; and she would like to get married and retire
Ideals: Impeccable, Persistence. Flaws: Insane. Bonds: Has a crush, In love. Occupation: Bowyer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 60 gp. Hematite (14 gp). 1 Hourglass.
Avelina Stauffer, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears very tight pants and wife beaters, though occasionally she sports a yellow coat. Her hair is silver, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Religious, Mentor. Occupation: Bellfounder
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnome, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Marigold Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a white shirt with thin brown vertical stripes and red pants. Her hair is golden and curly. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Actor arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Days after completing her studies, news broke out that her hometown was attacked by orcs. Marigold was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: Many orcs want her driven away; and wants to open a new tavern
Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Enemies, Job. Occupation: Actor
Voice: Indian accent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 800 sp.
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