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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anne Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a worn and beaten armor. She wears her hair in dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She enjoys reading and quiet.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an athlete and attended two major summer competitions. She never won. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often.

Ideals: Joker, Logical, Athletic. Flaws: Disease. Bonds: Attractive. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Anne Goldfound, Female Halfling Barbarian 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)15 (+2) 10 (+0)12 (+1)
Skills Perception +2, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Giant
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1400 sp.


Social Check DCs


Shifting Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. Her fur is white and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: While she acts the brute, she is far gentler than she would appear. She also hits on women, regardless of circumstances.

History: Born in the west her family was never financially stable. She was an apprentice working in her father's forge. She became a Body Guard soon after.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting. Bonds: Attractive, Has a crush, Poor, Job. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Shifting Candle, Female Tabaxi Sorcerer 1
Medium (6'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 5 (-3)9 (-1) 10 (+0)7 (-2)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Cloth of gold vestments (100 gp).


Social Check DCs


Shump Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'11". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a scythe. He has no hair. His eyes are green and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Shump was left his mother's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and doesn't want to be a slave trader and was forced into it by his family

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Family, Military. Occupation: Slave Trader

Voice: Dutch accent

Attributes [hide]

Shump Blankley, Male Half-Orc Commoner 2
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)11 (+0) 16 (+3)15 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 7000 cp. Alexandrite (500 gp).


Social Check DCs


Igden Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case, and sports empty pouches on his belt. His hair is silver and very short. He has amber eyes and a tan hat with a brown feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Igden was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Igden's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Igden and his spouse have recently divorced.

Motivation: To protect his home; and seeks redemption

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Guardian. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

Igden Horcusporcus, Male Gnome Barbarian 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)10 (+0) 11 (+0)6 (-2)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 4000 cp.


Social Check DCs

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