Senteq Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He wears a deerstalker hat to cover his moderate length chestnut hair. His ears are large.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Flattery will make him almost putty in your hands.
History: He was born on a small isolated farm. Senteq was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Senteq decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Sensitive, Selfish. Bonds: Nature, Criminal record. Occupation: Ploughman
Voice: Booming voice
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp.
Argran Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a white vest and prefers pastel and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is also unnaturally pale. He has no hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: While he acts the brute, he is far gentler than he would appear. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a pair of adventurers, Argran grew up listening to his father's many stories. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Has a crush, Adventurer. Occupation: Bookbinder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 700 sp.
Shag Bentley, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. His golden hair is cut short. His amber eyes are slightly larger than normal.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with his god.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Barber and found it very stressful. He has set out to sabotage the competition.
Motivation: Expand his business; and his religion dominates his actions
Bonds: Attractive, Religious, Rich, Job. Occupation: Barber
Voice: High pitched and raspy
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 6 (-2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 100 gp.
Phann Fasharash, Female Elf [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her chestnut hair is long and unkept. She wears a mask on her face.
Personality: She loves telling others what to do and how they should feel about things. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying sister.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Opinionated, Logical, Gifted. Flaws: Ugly, Disease. Occupation: Miner
Voice: Posh accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Giant
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: Onyx (50 gp). Red spinel (40 gp).
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