Gomory Estevan, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. He has no hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A powerful necromancer made him what he is. In his 11th year, his parents were killed by a illithids raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: An old rival family wants him found; and a need for knowledge about a nearby landmark
Flaws: Ugly. Bonds: Enemies, Rich, Mentor, Adventurer, Family. Occupation: Engraver
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp. 1 Banded mail.
Helgret Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. She has a long black ponytail with little hanging trinkets. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: When she was but 4 years old her parents immigrated from the west. Helgret liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She left for the west, certain she would find work there.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Passionate. Flaws: Insomniac. Bonds: Criminal record, Immigrant, Nature. Occupation: Mercenary
Voice: Scandinavian accent
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 70 gp.
Bathin Justice, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. He wears a feathered hat to cover his moderate length red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: From birth he was tutored by a cruel and relentless mentor. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He became a Merchant soon after.
Motivation: To pay off his debts.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Mentor, Debt. Occupation: Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 40 gp.
Anne Winthrop, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a grey cloak and cross-gartered tan stockings, and is pretty ugly. She keeps her silver hair in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Gifted from a young age, Anne studied abroad. She was taken from her home at a very young age. She was granted arcane powers by her dying sister.
Motivation: Wants a kiss; and wants a kiss
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Nature, Slave. Occupation: Carpenter
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 5 (-3) | 12 (+1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 140 gp.
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Their contribution stands as a beacon of hope for all adventurers!
