Avice Warwick, Female Human [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized grey coat. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She keeps her brown hair in a flapper bob. Her blue eyes dart from person to person.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She always tries to repair and not replace. It was this mentality that drove her into the Mercenary business.
History: She was born blind and as such lacked many opportunities for work. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break; and she desires power and/or immortality
Ideals: Persistence. Flaws: Disease, Racist. Bonds: Adventurer. Occupation: Mercenary
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 13 (+1) | 7 (-2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 pp. Chrysoberyl (50 gp).
Azzakh Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. His scarlet crest is knotted and matted. He has gleaming, smiling gold eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a Architect, his mother struggled to pay the bills. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Slave, Poor. Occupation: Bellfounder
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: Deep green spinel (130 gp).
Anverth Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the south. He is frequently practicing swordplay.
History: He was born in the south, but his parents moved at a very young age to the north. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He left for the south, certain he would find work there.
Motivation: Many dire rats want him driven away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Military, Immigrant, Enemies. Occupation: Brewer
Voice: Relaxed voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Art Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears pastel trousers with tan and blue striped suspenders. He wears various colorful collared shirts. His fur is yellow and very short. He has blue eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He has dedicated himself to building a better world.
Motivation: To prove his worth to the world; and meet up once more with his childhood friend
Ideals: Disciplined, Persistence. Flaws: Impulsive. Bonds: Immigrant, Adventurer. Occupation: Dyer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
